NBA 1946 Championship Ring
Created as part of a 3+ minute edited tease promoting the NBA Finals re-airing on NBA Tv. The edit involved a motion control table-top shoot of replicas of every NBA championship ring through the years. A replica of this ring, from the NBA’s first season in ‘46/’47, could not be obtained, so it was created in CG to be passed off as a “real” ring. Base model was done in Maya, detail sculpt in Mudbox, texturing in Substance Painter, lighting and rendering in Maya + Arnold.
Example of a final comp in the edited piece.
Final look development turntable used to approve the asset.
A peek at the Mudbox sculpt asset
A quick look at the finished Substance Painter asset