NBA 1946 Championship Ring

Created as part of a 3+ minute edited tease promoting the NBA Finals re-airing on NBA Tv. The edit involved a motion control table-top shoot of replicas of every NBA championship ring through the years. A replica of this ring, from the NBA’s first season in ‘46/’47, could not be obtained, so it was created in CG to be passed off as a “real” ring. Base model was done in Maya, detail sculpt in Mudbox, texturing in Substance Painter, lighting and rendering in Maya + Arnold.

Example of a final comp in the edited piece.

Final look development turntable used to approve the asset.

A peek at the Mudbox sculpt asset

A quick look at the finished Substance Painter asset

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NBA Faux Ring